im currently making a DirectX9 wrapper and don’t want to have to transport every single DirectX dll with my wrapper, i already have the files inside of the project and i have them set as “Embedded resource” but i don’t think it’s that simple, i have been looking this up for a while and still no luck. i wanted to know how to import for example, Direct3D, DirectX, and Direct3DX dlls all into 1 dll and just have to transport that single dll! is there a way to do this or am i screwed?
just an FYI, i am using vb.net to code said dll, i can read C# code so anything will help!
if you need anymore information i am willing to give it! although i think i’ve given the information needed no?